Up Next

  • Finalise Introduction
  • Combine Intrigue, plotline & reputation

    Milestones

Concept Development

  • Finalise the theme, setting, and core gameplay loop
  • Define your unique mechanics or selling points
  • Create a pitch document or one-page summary

    System Design

  • Draft the rule set (e.g., dice mechanics, character cards, progression)
  • Design character classes or archetypes

    Playtesting

  • Conduct initial playtests with trusted groups
  • Iterate based on player feedback

    Visual Design

  • Draft character sheets, maps, and visual aids
  • Decide on the aesthetic (art style, layout preferences)

    Worldbuilding

  • Build the lore, factions, and major locations
  • Write scenarios and story arcs

    Content Expansion

  • Write additional scenarios, modules, or expansions
  • Develop optional rules for advanced or simplified play

    Key Deliverables

  • Rulebook
  • Character Creation
  • Character, Item & Faction Cards
  • Starting Adventure

    Stretch Goals

  • Tokens
  • Miniature Range
  • Companion App
  • World book (Killmarillion)

Devlog (done)

  • Add Logo & Favicon
  • Add Domain